A LITTLE TIME WELL WASTED
SOLITAIRE
Shuffle up. Sit your ass down.
TABLEAU · Swipe to see all seven columns. Tap a card, then a glowing column number to move it.
Tap a card, then a highlighted destination. Tap the selected card again to move it automatically.
YOUR CORNER OF THE TABLE
ON THIS BROWSERProgress and statistics save locally. Clearing browser data may erase them. Times count while this tab is visible. Undo never counts a completed deal twice.
HOW TO PLAY
Build tableau columns downward in alternating red and black. Move any face-up descending sequence together. Only a King or King-led sequence fills an empty column. Build the four foundations upward from Ace to King in the matching suit. Foundation cards may move back to the tableau.
Tap stock to draw one or three cards; when stock is empty, tap it to recycle the waste. Recycling is unlimited. Only the top waste card is playable. In Draw 3, earlier cards in the packet become available as you move the cards above them.
Tap a face-up card and then a highlighted destination. Tap the selected card again to try an automatic move, preferring a foundation. Mouse dragging is supported. On phones, cards stay large in a scrollable tableau: swipe sideways to view columns, or use the numbered column buttons. Tap a card or sequence, then a highlighted column number or foundation to move it. Swipe vertically inside long columns. Touch dragging is disabled in the phone layout so swipes scroll naturally; precise dragging is not required. Keyboard: Tab to cards and piles, Enter or Space to select/move, Escape to clear selection.
Hint highlights a legal suggestion; it is not a guarantee of a winning strategy. Unlimited Undo restores moves, draws, flips and recycling. Auto-complete becomes available only when stock and waste are empty and every tableau card is face up. Each finishing move can be undone.
Optional score: +10 for a card moved to a foundation; +5 when a hidden tableau card is exposed; −10 for moving a foundation card back; −20 for recycling. Scores never fall below zero. Undo restores score; cumulative score sums recorded deal scores. A completed deal keeps its first winning score, even after Undo.
The daily challenge uses one reproducible deck for each date in America/New_York (Tennessee time). Draw 1 and Draw 3 use the same deck with different draw rules. Deals are not guaranteed winnable. Played counts started deals, including unfinished games; each daily deal/mode is counted once. Win streaks use settled deals in start order; a play-day streak lasts through yesterday.