THE BREAK ROOM PRESENTS
LUCKY BASTARD S L O T S Sound FX on How to play Paytable
Five reels. Up to twenty lines. Absolutely no financial planning required.Start with 1,000 free fictional credits. Refills are always free. Nothing to buy. Nothing to cash out.
DURST WORKSHOP EDITION ● ● ● ● ● 1–20 ACTIVE PAYLINES
BIG DAMN WIN FICTIONAL CREDITS
The house is imaginary. Your bad decisions are your own.
CREDITS 1,000
YOUR BET PAYLINES 20
× CREDITS / LINE 1
= TOTAL BET 20
ACTIVE PAYLINES 1 5 10 15 20
CREDITS PER LINE 0.5 1 2.5 5 10
20 lines × 1 credit = 20 total credits Show paylines Lines 1–20 active
Choose your paylines and credits per line before spinning. LAST WIN 0
SPIN ↻ FICTIONAL CREDITS · NO CASH VALUE Pause free spins FREE REFILL +1,000
Winning combinations WILD substitutes on paylines.
3+ SCATTERS award free spins.
3+ BONUS open the workshop pick.
Free entertainment only. All credits are fictional, have no monetary value and cannot be withdrawn, exchanged or redeemed for cash, merchandise or prizes. No paid credits, paid entry or wagering of real money. Optional support never changes credits, odds or outcomes. This game is not certified or independently audited.
Credits and game state save in this browser. No account needed.
Crossword Word search Trivia ← All games × THE BANK OF ABSOLUTELY NOTHING
WELL, SHIT. YOU’RE BROKE. Looks like you pissed away all your credits.
Good news is, refills are free around here. But if you’re having a good time, consider buying Joe a beer. The cheap bastard would appreciate it.
REFILL MY DAMN CREDITS +1,000 · ALWAYS FREE BUY JOE A BEER ↗ Optional support · no gameplay benefit Fictional credits only. No cash value. No prizes. Tipping never unlocks credits, features or better odds.
× YOUR ACTIVE LINES · LEFT TO RIGHT
WHAT PAYS. Total bet = active paylines × credits per line. Choose the first 1, 5, 10, 15 or 20 numbered patterns below. Only active lines can pay. Multiply each table award by credits per line: a 5-credit table award pays 2.5 / 5 / 12.5 / 25 / 50 at 0.5 / 1 / 2.5 / 5 / 10 credits per line. Half-credit winnings are preserved exactly. Reel-symbol probabilities never change with bet settings. Free spins lock both triggering settings, including retriggers. Workshop awards use the triggering total bet. Hammer and Drill are interchangeable matches in one payout group. Saw and Tape measure are interchangeable in another. All other symbols match themselves. Only the highest eligible symbol award is paid on each line. Winning lines and scatter awards add together.
SCATTER anywhere on all 15 visible positions, including positions outside active paylines: 3 pay 2× total bet; 4 pay 5×; 5 or more pay 10×, plus the free spins above. Three BONUS symbols anywhere trigger the workshop; the selected box pays 2×, 3×, 4×, 5×, 8× or 12× total bet. Fewer paylines reduce total bet and these awards proportionally, without changing feature-trigger probability. WILD never substitutes for SCATTER or BONUS.
Reels and probability model Five fixed 90-stop reel strips. Each strip contains 18 Hammer/Drill group stops, 16 Saw/Tape measure group stops, 14 levels, 12 work boots, 12 finished wooden decks, 8 Radio logos, 4 WILDs, 3 SCATTERs and 3 BONUS symbols, in documented fixed shuffled orders. Each spin independently selects one uniform stop per reel using browser cryptographic randomness. The three displayed symbols are adjacent strip positions.
Outcomes never depend on tips, purchases, balances, losses or product promotions. No near-miss manipulation or adaptive odds. Free-spin and bonus rules are fixed. The fictional balance is capped at 1 billion credits; awards are limited to the remaining balance capacity. Entertainment only; no certified payout percentage is claimed.